Siege Weapons: Difference between revisions

From Pactoria Wiki
Jump to navigation Jump to search
Transferred from Old Wiki
 
(No difference)

Latest revision as of 20:53, 31 August 2025

Siege weapons play a vital role in Pactoria's war system. Just like in medieval times, wars in Pactoria rely on artillery for both defense and offense. The arsenal includes cannons, mortars, oil casts, battering rams, hwachas, trebuchets, and catapults, each adding unique strategies to the battlefield. You can purchase siege weapon blueprints from the Engineer at spawn. A blueprint is a one-time-use schematic that spawns a siege weapon in exchange for some resources.

The Engineer Shop

Siege weapons system To use a siege weapon, have the required ammo in your inventory and right-click the weapon to load it. Once loaded, punch in the direction you want the siege weapon to fire.

Siege weapons can occasionally get jammed; to unjam them, simply right-click the weapon with a stick.

Cannon

Ammo: 8 Iron Ingots & 8 Gunpowder Summon Cost: 24 Iron Ingots, 32 Oak Planks & 32 Gunpowder

Cannon Example

Mortar

Ammo: 16 Iron Ingots & 16 Gunpowder Summon Cost: 32 Iron Ingots, 32 Oak Planks & 16 Gunpowder

Mortar Example

Oil Cast

Ammo: 1 Lava Bucket Summon Cost: 12 Iron Ingots

Oil Cast Example

Battering Ram

Ammo: NONE (To use it right click with a stick) Summon Cost: 128 Oak Logs & 32 Iron Ingots

Battering Ram Example

Hwacha

Ammo: 32 Arrows & 10 Gunpowder Summon Cost: 64 Oak Planks & 32 Gunpowder

Hwacha Example

Trebuchet

Normal Ammo: 8 Stones Fire Ammo: 1 Torch, 8 Stones Poison Ammo: 32 Rotten Flash Summon Cost: 128 Oak Logs & 32 Stones

Trebuchet Example

Catapult

Normal Ammo: 4 Stones Fire Ammo: 1 Torch, 4 Stones Summon Cost: 64 Oak Logs & 32 Stones

Catapult Example